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    Armada 2161 TCG.

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    Elsepth
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    Armada 2161 TCG.

    Post by Elsepth on Sun Feb 15, 2009 2:41 am

    Card format

    Card Name, supply cost.
    Card type
    <illustration>
    <laser_power><kinetic_power><armour_rating><structure_rating>
    Special rules
    Flavor text
    Coptright thing, edition thing.

    Laser power, armour rating etc are a easy-to decipher icon followed by a number.
    Supply is basically mana.
    Laser weapons are generally weaker than kinetic weapons but reduce the attacking power of kinetic weapons. armour rating reduces damage, structure rating is basically toughness

    Normally ships can take actions the turn they are played. Ships can move, ships can hide behind other ships(useful because attacking player chooses target). Lasers/ASPIS/etc can block ships to the side of them as well.


    Last edited by Elsepth on Sun Feb 15, 2009 3:14 am; edited 1 time in total
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    Admin
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    Re: Armada 2161 TCG.

    Post by Admin on Sun Feb 15, 2009 3:02 am

    You can't really get Copyright thing onto the card. Coz to be officially copyrighted you need to pay 10 000 pounds lol. I dont know who to coz I cant remember but I know it works like that. But maybe I should sssshhhh. You can only copyright it for "free" if you have finished the whole thing. So maybe we should only post sketches into here from the game being made. But Idk.
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    Elsepth
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    Re: Armada 2161 TCG.

    Post by Elsepth on Sun Feb 15, 2009 3:08 am

    UNASC Resilient 4 Supply
    Unique Warship

    Laser 0 Kinetic 6 Armour 6 Structure 6

    ASPIS: Counts as a strength 2 laser when blocking.
    SHIVA Warheads: The Resilient comes into play with two SHIVA counters.
    NSWR propulsion: Can move two spaces in one turn.


    后羿-1 5 Supply
    Unique Warship

    Laser 3x4 Kinetic 0 Armour 3 Structure 8

    Hyperdrive: Return card to hand. May not be played next turn.


    后羿-2 7 Supply
    Unique Warship

    Laser 8 Kinetic 0 Armour 2 Structure 12

    Sluggish: May not make actions in the turn it was played. May not move and fire.
    VLS system: Each turn(supply? Upkeep?) place one torch missile on 后羿-2 each turn.
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    Admin
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    Re: Armada 2161 TCG.

    Post by Admin on Sun Feb 15, 2009 3:16 am

    Elsepth wrote:

    SHIVA Warheads: The Resilient comes into play with two SHIVA counters.



    What is a SHIVA?
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    Sving
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    Re: Armada 2161 TCG.

    Post by Sving on Thu Feb 19, 2009 1:48 pm

    Isnt Shiva one of many indian gods?


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    Elsepth
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    Re: Armada 2161 TCG.

    Post by Elsepth on Sat Feb 21, 2009 11:07 am

    Shiva is teh hindu god of creation und destruction, if I interpret this correctly.(cortana quote)

    teh UNA uses SHIVA thermonuclear warheads as a secondary armament.
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    Elsepth
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    Re: Armada 2161 TCG.

    Post by Elsepth on Sat Feb 21, 2009 11:08 am

    In a long time I will get my tablet - und then I'll do teh art und everything for teh cards.
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    Sving
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    Re: Armada 2161 TCG.

    Post by Sving on Sat Feb 21, 2009 2:27 pm

    Does that mean also that SHIVA nuclear warheads can make stuff aswell as destroy it or is that silly?


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    Elsepth
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    Re: Armada 2161 TCG.

    Post by Elsepth on Fri Feb 27, 2009 5:07 am

    No, its not silly. und SHIVA warheads do create stuff - they create fear, they create destruction, they create loud noises if detonated within an atmosphere. Oh, und they create plenty of residual radiation Very Happy
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    Sving
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    Re: Armada 2161 TCG.

    Post by Sving on Fri Feb 27, 2009 8:58 am

    Create destruction?

    An oxymoron if ever I saw one, und for teh less educated of you go research oxymoron definition, morons


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